Rainbow Sword

Rainbow Sword is a VR game for the Vive where you must slay storm clouds with your 'rainbow sword' and restore light to the world. The sword was designed with the Vive controller in mind, which is why the hilt is shaped the way it is.

The cloud models were created and textured in ZBrush, and animated in Blender; the sword was created and textured in Blender.

Programming was done by Michael Carney.

I was responsible for the modeling, texturing, rigs and animations. Completion time was about 12 days.